Cubemx配置
配置6个GPIO口,定义用户标签,方便调用
LCD底层驱动
lcd.init.h
#ifndef __LCD_INIT_H
#define __LCD_INIT_H
#include "main.h"
#define u8 uint8_t
#define u16 uint16_t
#define USE_HORIZONTAL 1 //设置横屏或者竖屏显示 0或1为竖屏 2或3为横屏
//0,1,2,3分别控制4个不同的方向显示
#if USE_HORIZONTAL==0||USE_HORIZONTAL==1
#define LCD_W 128
#define LCD_H 160
#else
#define LCD_W 160
#define LCD_H 128
#endif
//-----------------LCD端口定义----------------
#define LCD_SCLK_Clr() HAL_GPIO_WritePin(LCD_SCLK_GPIO_Port,LCD_SCLK_Pin,GPIO_PIN_RESET)//SCLK
#define LCD_SCLK_Set() HAL_GPIO_WritePin(LCD_SCLK_GPIO_Port,LCD_SCLK_Pin,GPIO_PIN_SET)
#define LCD_MOSI_Clr() HAL_GPIO_WritePin(LCD_MOSI_GPIO_Port,LCD_MOSI_Pin,GPIO_PIN_RESET)//MOSI
#define LCD_MOSI_Set() HAL_GPIO_WritePin(LCD_MOSI_GPIO_Port,LCD_MOSI_Pin,GPIO_PIN_SET)
#define LCD_RES_Clr() HAL_GPIO_WritePin(LCD_RES_GPIO_Port,LCD_RES_Pin,GPIO_PIN_RESET)//RES
#define LCD_RES_Set() HAL_GPIO_WritePin(LCD_RES_GPIO_Port,LCD_RES_Pin,GPIO_PIN_SET)
#define LCD_DC_Clr() HAL_GPIO_WritePin(LCD_DC_GPIO_Port,LCD_DC_Pin,GPIO_PIN_RESET)//DC
#define LCD_DC_Set() HAL_GPIO_WritePin(LCD_DC_GPIO_Port,LCD_DC_Pin,GPIO_PIN_SET)
#define LCD_CS_Clr() HAL_GPIO_WritePin(LCD_CS_GPIO_Port,LCD_CS_Pin,GPIO_PIN_RESET)//CS
#define LCD_CS_Set() HAL_GPIO_WritePin(LCD_CS_GPIO_Port,LCD_CS_Pin,GPIO_PIN_SET)
#define LCD_BLK_Clr() HAL_GPIO_WritePin(LCD_BLK_GPIO_Port,LCD_BLK_Pin,GPIO_PIN_RESET)//BLK
#define LCD_BLK_Set() HAL_GPIO_WritePin(LCD_BLK_GPIO_Port,LCD_BLK_Pin,GPIO_PIN_SET)
void LCD_GPIO_Init(void);//初始化GPIO
void LCD_Writ_Bus(u8 dat);//模拟SPI时序
void LCD_WR_DATA8(u8 dat);//写入一个字节
void LCD_WR_DATA(u16 dat);//写入两个字节
void LCD_WR_REG(u8 dat);//写入一个指令
void LCD_Address_Set(u16 x1,u16 y1,u16 x2,u16 y2);//设置坐标函数
void LCD_Init(void);//LCD初始化
#endif
lcd.init.c
#include "lcd_init.h"
/******************************************************************************
函数说明:LCD串行数据写入函数
入口数据:dat 要写入的串行数据
返回值: 无
******************************************************************************/
void LCD_Writ_Bus(u8 dat)
{
u8 i;
LCD_CS_Clr();
for(i=0;i<8;i++)
{
LCD_SCLK_Clr();
if(dat&0x80)
{
LCD_MOSI_Set();
}
else
{
LCD_MOSI_Clr();
}
LCD_SCLK_Set();
dat<<=1;
}
LCD_CS_Set();
}
/******************************************************************************
函数说明:LCD写入数据
入口数据:dat 写入的数据
返回值: 无
******************************************************************************/
void LCD_WR_DATA8(u8 dat)
{
LCD_Writ_Bus(dat);
}
/******************************************************************************
函数说明:LCD写入数据
入口数据:dat 写入的数据
返回值: 无
******************************************************************************/
void LCD_WR_DATA(u16 dat)
{
LCD_Writ_Bus(dat>>8);
LCD_Writ_Bus(dat);
}
/******************************************************************************
函数说明:LCD写入命令
入口数据:dat 写入的命令
返回值: 无
******************************************************************************/
void LCD_WR_REG(u8 dat)
{
LCD_DC_Clr();//写命令
LCD_Writ_Bus(dat);
LCD_DC_Set();//写数据
}
/******************************************************************************
函数说明:设置起始和结束地址
入口数据:x1,x2 设置列的起始和结束地址
y1,y2 设置行的起始和结束地址
返回值: 无
******************************************************************************/
void LCD_Address_Set(u16 x1,u16 y1,u16 x2,u16 y2)
{
if(USE_HORIZONTAL==0)
{
LCD_WR_REG(0x2a);//列地址设置
LCD_WR_DATA(x1);
LCD_WR_DATA(x2);
LCD_WR_REG(0x2b);//行地址设置
LCD_WR_DATA(y1);
LCD_WR_DATA(y2);
LCD_WR_REG(0x2c);//储存器写
}
else if(USE_HORIZONTAL==1)
{
LCD_WR_REG(0x2a);//列地址设置
LCD_WR_DATA(x1);
LCD_WR_DATA(x2);
LCD_WR_REG(0x2b);//行地址设置
LCD_WR_DATA(y1);
LCD_WR_DATA(y2);
LCD_WR_REG(0x2c);//储存器写
}
else if(USE_HORIZONTAL==2)
{
LCD_WR_REG(0x2a);//列地址设置
LCD_WR_DATA(x1);
LCD_WR_DATA(x2);
LCD_WR_REG(0x2b);//行地址设置
LCD_WR_DATA(y1);
LCD_WR_DATA(y2);
LCD_WR_REG(0x2c);//储存器写
}
else
{
LCD_WR_REG(0x2a);//列地址设置
LCD_WR_DATA(x1);
LCD_WR_DATA(x2);
LCD_WR_REG(0x2b);//行地址设置
LCD_WR_DATA(y1);
LCD_WR_DATA(y2);
LCD_WR_REG(0x2c);//储存器写
}
}
void LCD_Init(void)
{
// LCD_GPIO_Init();//初始化GPIO
LCD_RES_Clr();//复位
HAL_Delay(100);
LCD_RES_Set();
HAL_Delay(100);
LCD_BLK_Set();//打开背光
HAL_Delay(100);
//************* Start Initial Sequence **********//
LCD_WR_REG(0x11); //Sleep out
HAL_Delay(120); //Delay 120ms
//------------------------------------ST7735S Frame Rate-----------------------------------------//
LCD_WR_REG(0xB1);
LCD_WR_DATA8(0x05);
LCD_WR_DATA8(0x3C);
LCD_WR_DATA8(0x3C);
LCD_WR_REG(0xB2);
LCD_WR_DATA8(0x05);
LCD_WR_DATA8(0x3C);
LCD_WR_DATA8(0x3C);
LCD_WR_REG(0xB3);
LCD_WR_DATA8(0x05);
LCD_WR_DATA8(0x3C);
LCD_WR_DATA8(0x3C);
LCD_WR_DATA8(0x05);
LCD_WR_DATA8(0x3C);
LCD_WR_DATA8(0x3C);
//------------------------------------End ST7735S Frame Rate---------------------------------//
LCD_WR_REG(0xB4); //Dot inversion
LCD_WR_DATA8(0x03);
//------------------------------------ST7735S Power Sequence---------------------------------//
LCD_WR_REG(0xC0);
LCD_WR_DATA8(0x28);
LCD_WR_DATA8(0x08);
LCD_WR_DATA8(0x04);
LCD_WR_REG(0xC1);
LCD_WR_DATA8(0XC0);
LCD_WR_REG(0xC2);
LCD_WR_DATA8(0x0D);
LCD_WR_DATA8(0x00);
LCD_WR_REG(0xC3);
LCD_WR_DATA8(0x8D);
LCD_WR_DATA8(0x2A);
LCD_WR_REG(0xC4);
LCD_WR_DATA8(0x8D);
LCD_WR_DATA8(0xEE);
//---------------------------------End ST7735S Power Sequence-------------------------------------//
LCD_WR_REG(0xC5); //VCOM
LCD_WR_DATA8(0x1A);
LCD_WR_REG(0x36); //MX, MY, RGB mode
if(USE_HORIZONTAL==0)LCD_WR_DATA8(0x00);
else if(USE_HORIZONTAL==1)LCD_WR_DATA8(0xC0);
else if(USE_HORIZONTAL==2)LCD_WR_DATA8(0x70);
else LCD_WR_DATA8(0xA0);
//------------------------------------ST7735S Gamma Sequence---------------------------------//
LCD_WR_REG(0xE0);
LCD_WR_DATA8(0x04);
LCD_WR_DATA8(0x22);
LCD_WR_DATA8(0x07);
LCD_WR_DATA8(0x0A);
LCD_WR_DATA8(0x2E);
LCD_WR_DATA8(0x30);
LCD_WR_DATA8(0x25);
LCD_WR_DATA8(0x2A);
LCD_WR_DATA8(0x28);
LCD_WR_DATA8(0x26);
LCD_WR_DATA8(0x2E);
LCD_WR_DATA8(0x3A);
LCD_WR_DATA8(0x00);
LCD_WR_DATA8(0x01);
LCD_WR_DATA8(0x03);
LCD_WR_DATA8(0x13);
LCD_WR_REG(0xE1);
LCD_WR_DATA8(0x04);
LCD_WR_DATA8(0x16);
LCD_WR_DATA8(0x06);
LCD_WR_DATA8(0x0D);
LCD_WR_DATA8(0x2D);
LCD_WR_DATA8(0x26);
LCD_WR_DATA8(0x23);
LCD_WR_DATA8(0x27);
LCD_WR_DATA8(0x27);
LCD_WR_DATA8(0x25);
LCD_WR_DATA8(0x2D);
LCD_WR_DATA8(0x3B);
LCD_WR_DATA8(0x00);
LCD_WR_DATA8(0x01);
LCD_WR_DATA8(0x04);
LCD_WR_DATA8(0x13);
//------------------------------------End ST7735S Gamma Sequence-----------------------------//
LCD_WR_REG(0x3A); //65k mode
LCD_WR_DATA8(0x05);
LCD_WR_REG(0x29); //Display on
}
LCD应用层驱动
lcd.h
#ifndef __LCD_H
#define __LCD_H
#include "main.h"
#define u8 uint8_t
#define u16 uint16_t
#define u32 uint32_t
void LCD_Fill(u16 xsta,u16 ysta,u16 xend,u16 yend,u16 color);//指定区域填充颜色
void LCD_DrawPoint(u16 x,u16 y,u16 color);//在指定位置画一个点
void LCD_DrawLine(u16 x1,u16 y1,u16 x2,u16 y2,u16 color);//在指定位置画一条线
void LCD_DrawRectangle(u16 x1, u16 y1, u16 x2, u16 y2,u16 color);//在指定位置画一个矩形
void Draw_Circle(u16 x0,u16 y0,u8 r,u16 color);//在指定位置画一个圆
void LCD_ShowChar(u16 x,u16 y,u8 num,
u16 font_color,u16 back_color,u8 sizey,u8 mode);//显示一个字符
void LCD_ShowString(u16 x,u16 y,const u8 *p,
u16 font_color,u16 back_color,u8 sizey,u8 mode);//显示字符串
u32 mypow(u8 m,u8 n);//求幂
void LCD_ShowIntNum(u16 x,u16 y,u16 num,u8 len,
u16 font_color,u16 back_color,u8 sizey);//显示整数变量
void LCD_ShowFloatNum1(u16 x,u16 y,float num,u8 len,
u16 font_color,u16 back_color,u8 sizey);//显示两位小数变量
void LCD_ShowChinese(u16 x, u16 y, char ch,
u16 font_color, u16 back_color, u8 font_size);//显示汉字
//画笔颜色
#define WHITE 0xFFFF
#define BLACK 0x0000
#define BLUE 0x001F
#define BRED 0XF81F
#define GRED 0XFFE0
#define GBLUE 0X07FF
#define RED 0xF800
#define MAGENTA 0xF81F
#define GREEN 0x07E0
#define CYAN 0x7FFF
#define YELLOW 0xFFE0
#define BROWN 0XBC40 //棕色
#define BRRED 0XFC07 //棕红色
#define GRAY 0X8430 //灰色
#define DARKBLUE 0X01CF //深蓝色
#define LIGHTBLUE 0X7D7C //浅蓝色
#define GRAYBLUE 0X5458 //灰蓝色
#define LIGHTGREEN 0X841F //浅绿色
#define LGRAY 0XC618 //浅灰色(PANNEL),窗体背景色
#define LGRAYBLUE 0XA651 //浅灰蓝色(中间层颜色)
#define LBBLUE 0X2B12 //浅棕蓝色(选择条目的反色)
#endif
lcd.c
#include "lcd.h"
#include "lcd_init.h"
#include "lcdfont.h"
/******************************************************************************
函数说明:在指定区域填充颜色
入口数据:xsta,ysta 起始坐标
xend,yend 终止坐标
color 要填充的颜色
返回值: 无
******************************************************************************/
void LCD_Fill(u16 xsta,u16 ysta,u16 xend,u16 yend,u16 color)
{
u16 i,j;
LCD_Address_Set(xsta,ysta,xend-1,yend-1);//设置显示范围
for(i=ysta;i<yend;i++)
{
for(j=xsta;j<xend;j++)
{
LCD_WR_DATA(color);
}
}
}
/******************************************************************************
函数说明:在指定位置画点
入口数据:x,y 画点坐标
color 点的颜色
返回值: 无
******************************************************************************/
void LCD_DrawPoint(u16 x,u16 y,u16 color)
{
LCD_Address_Set(x,y,x,y);//设置光标位置
LCD_WR_DATA(color);
}
/******************************************************************************
函数说明:画线
入口数据:x1,y1 起始坐标
x2,y2 终止坐标
color 线的颜色
返回值: 无
******************************************************************************/
void LCD_DrawLine(u16 x1,u16 y1,u16 x2,u16 y2,u16 color)
{
u16 t;
int xerr=0,yerr=0,delta_x,delta_y,distance;
int incx,incy,uRow,uCol;
delta_x=x2-x1; //计算坐标增量
delta_y=y2-y1;
uRow=x1;//画线起点坐标
uCol=y1;
if(delta_x>0)incx=1; //设置单步方向
else if (delta_x==0)incx=0;//垂直线
else {incx=-1;delta_x=-delta_x;}
if(delta_y>0)incy=1;
else if (delta_y==0)incy=0;//水平线
else {incy=-1;delta_y=-delta_y;}
if(delta_x>delta_y)distance=delta_x; //选取基本增量坐标轴
else distance=delta_y;
for(t=0;t<distance+1;t++)
{
LCD_DrawPoint(uRow,uCol,color);//画点
xerr+=delta_x;
yerr+=delta_y;
if(xerr>distance)
{
xerr-=distance;
uRow+=incx;
}
if(yerr>distance)
{
yerr-=distance;
uCol+=incy;
}
}
}
/******************************************************************************
函数说明:画矩形
入口数据:x1,y1 起始坐标
x2,y2 终止坐标
color 矩形的颜色
返回值: 无
******************************************************************************/
void LCD_DrawRectangle(u16 x1, u16 y1, u16 x2, u16 y2,u16 color)
{
LCD_DrawLine(x1,y1,x2,y1,color);
LCD_DrawLine(x1,y1,x1,y2,color);
LCD_DrawLine(x1,y2,x2,y2,color);
LCD_DrawLine(x2,y1,x2,y2,color);
}
/******************************************************************************
函数说明:画圆
入口数据:x0,y0 圆心坐标
r 半径
color 圆的颜色
返回值: 无
******************************************************************************/
void Draw_Circle(u16 x0,u16 y0,u8 r,u16 color)
{
int a,b;
a=0;b=r;
while(a<=b)
{
LCD_DrawPoint(x0-b,y0-a,color); //3
LCD_DrawPoint(x0+b,y0-a,color); //0
LCD_DrawPoint(x0-a,y0+b,color); //1
LCD_DrawPoint(x0-a,y0-b,color); //2
LCD_DrawPoint(x0+b,y0+a,color); //4
LCD_DrawPoint(x0+a,y0-b,color); //5
LCD_DrawPoint(x0+a,y0+b,color); //6
LCD_DrawPoint(x0-b,y0+a,color); //7
a++;
if((a*a+b*b)>(r*r))//判断要画的点是否过远
{
b--;
}
}
}
/******************************************************************************
函数说明:显示单个字符
入口数据:x,y显示坐标
num 要显示的字符
fc 字的颜色
bc 字的背景色
sizey 字号
mode: 0非叠加模式 1叠加模式
返回值: 无
******************************************************************************/
void LCD_ShowChar(u16 x,u16 y,u8 num,u16 font_color,u16 back_color,u8 sizey,u8 mode)
{
u8 temp,sizex,t,m=0;
u16 i,TypefaceNum;//一个字符所占字节大小
u16 x0=x;
sizex=sizey/2;
TypefaceNum=(sizex/8+((sizex%8)?1:0))*sizey;
num=num-' '; //得到偏移后的值
LCD_Address_Set(x,y,x+sizex-1,y+sizey-1); //设置光标位置
for(i=0;i<TypefaceNum;i++)
{
if(sizey==12)temp=ascii_1206[num][i]; //调用6x12字体
else if(sizey==16)temp=ascii_1608[num][i]; //调用8x16字体
else if(sizey==24)temp=ascii_2412[num][i]; //调用12x24字体
else if(sizey==32)temp=ascii_3216[num][i]; //调用16x32字体
else return;
for(t=0;t<8;t++)
{
if(!mode)//非叠加模式
{
if(temp&(0x01<<t))LCD_WR_DATA(font_color);
else LCD_WR_DATA(back_color);
m++;
if(m%sizex==0)
{
m=0;
break;
}
}
else//叠加模式
{
if(temp&(0x01<<t))LCD_DrawPoint(x,y,font_color);//画一个点
x++;
if((x-x0)==sizex)
{
x=x0;
y++;
break;
}
}
}
}
}
/******************************************************************************
函数说明:显示字符串
入口数据:x,y显示坐标
*p 要显示的字符串
fc 字的颜色
bc 字的背景色
sizey 字号
mode: 0非叠加模式 1叠加模式
返回值: 无
******************************************************************************/
void LCD_ShowString(u16 x,u16 y,const u8 *p,u16 font_color,u16 back_color,u8 sizey,u8 mode)
{
while(*p!='\0')
{
LCD_ShowChar(x,y,*p,font_color,back_color,sizey,mode);
x+=sizey/2;
p++;
}
}
/******************************************************************************
函数说明:显示数字
入口数据:m底数,n指数
返回值: 无
******************************************************************************/
u32 mypow(u8 m,u8 n)
{
u32 result=1;
while(n--)result*=m;
return result;
}
/******************************************************************************
函数说明:显示整数变量
入口数据:x,y显示坐标
num 要显示整数变量
len 要显示的位数
fc 字的颜色
bc 字的背景色
sizey 字号
返回值: 无
******************************************************************************/
void LCD_ShowIntNum(u16 x,u16 y,u16 num,u8 len,u16 font_color,u16 back_color,u8 sizey)
{
u8 t,temp;
u8 enshow=0;
u8 sizex=sizey/2;
for(t=0;t<len;t++)
{
temp=(num/mypow(10,len-t-1))%10;
if(enshow==0&&t<(len-1))
{
if(temp==0)
{
LCD_ShowChar(x+t*sizex,y,' ',font_color,back_color,sizey,0);
continue;
}else enshow=1;
}
LCD_ShowChar(x+t*sizex,y,temp+48,font_color,back_color,sizey,0);
}
}
/******************************************************************************
函数说明:显示两位小数变量
入口数据:x,y显示坐标
num 要显示小数变量
len 要显示的位数
fc 字的颜色
bc 字的背景色
sizey 字号
返回值: 无
******************************************************************************/
void LCD_ShowFloatNum1(u16 x,u16 y,float num,u8 len,u16 font_color,u16 back_color,u8 sizey)
{
u8 t,temp,sizex;
u16 num1;
sizex=sizey/2;
num1=num*100;
for(t=0;t<len;t++)
{
temp=(num1/mypow(10,len-t-1))%10;
if(t==(len-2))
{
LCD_ShowChar(x+(len-2)*sizex,y,'.',font_color,back_color,sizey,0);
t++;
len+=1;
}
LCD_ShowChar(x+t*sizex,y,temp+48,font_color,back_color,sizey,0);
}
}
//************************************************************************************//
/**
* @brief 显示汉字
* @param x,y —— 起点坐标
* @param color —— 颜色
* @param ch —— 汉字编号
* @param size —— 汉字大小,支持16、24、32(可在font字库中自由添加)
* @return none
*/
void LCD_ShowChinese(u16 x, u16 y, char ch, u16 font_color, u16 back_color, u8 font_size)
{
u16 i, j;
u16 x_pos, y_pos, size, font_width, font_height;
u8 *font_ptr;
u8 bit_width, temp;
//检查是否越界
if((x > (LCD_W - font_size)) || (y > (LCD_H - font_size)))
{
return;
}
x_pos = x;
y_pos = y;
font_height = font_size;
font_width = font_size;
bit_width = 8;
size = (font_width / 8 + ((font_width % 8) ? 1 : 0)) * font_height;
switch(font_size)
{
case 16: font_ptr = (uint8_t*)&Chinese_16word[ch]; break;
case 24: font_ptr = (uint8_t*)&Chinese_24word[ch]; break;
case 32: font_ptr = (uint8_t*)&Chinese_32word[ch]; break;
default : break;
}
for (i = 0; i < size; i++)
{
temp = *(font_ptr + i);
for (j = 0; j < bit_width; j++)
{
if(temp & 0x80)
{
LCD_DrawPoint(x_pos, y_pos, font_color);
}
else
{
LCD_DrawPoint(x_pos, y_pos, back_color);
}
temp <<= 1;
x_pos++;
}
if (x_pos >= (x + font_width))
{
y_pos++;
x_pos = x;
}
}
}
lcdfont.h
#ifndef __LCDFONT_H
#define __LCDFONT_H
//PC2LCD2002的ascll取模方式设置:阴码+逐行式+逆向+C51格式
const unsigned char ascii_1206[][12]={
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00},/*" ",0*/
{0x00,0x00,0x04,0x04,0x04,0x04,0x04,0x00,0x00,0x04,0x00,0x00},/*"!",1*/
{0x14,0x14,0x0A,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00},/*""",2*/
{0x00,0x00,0x0A,0x0A,0x1F,0x0A,0x0A,0x1F,0x0A,0x0A,0x00,0x00},/*"#",3*/
{0x00,0x04,0x0E,0x15,0x05,0x06,0x0C,0x14,0x15,0x0E,0x04,0x00},/*"$",4*/
{0x00,0x00,0x12,0x15,0x0D,0x15,0x2E,0x2C,0x2A,0x12,0x00,0x00},/*"%",5*/
{0x00,0x00,0x04,0x0A,0x0A,0x36,0x15,0x15,0x29,0x16,0x00,0x00},/*"&",6*/
{0x02,0x02,0x01,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00},/*"'",7*/
{0x10,0x08,0x08,0x04,0x04,0x04,0x04,0x04,0x08,0x08,0x10,0x00},/*"(",8*/
{0x02,0x04,0x04,0x08,0x08,0x08,0x08,0x08,0x04,0x04,0x02,0x00},/*")",9*/
{0x00,0x00,0x00,0x04,0x15,0x0E,0x0E,0x15,0x04,0x00,0x00,0x00},/*"*",10*/
{0x00,0x00,0x00,0x08,0x08,0x3E,0x08,0x08,0x00,0x00,0x00,0x00},/*"+",11*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x02,0x02,0x01,0x00},/*",",12*/
{0x00,0x00,0x00,0x00,0x00,0x3F,0x00,0x00,0x00,0x00,0x00,0x00},/*"-",13*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x02,0x00,0x00},/*".",14*/
{0x00,0x20,0x10,0x10,0x08,0x08,0x04,0x04,0x02,0x02,0x01,0x00},/*"/",15*/
{0x00,0x00,0x0E,0x11,0x11,0x11,0x11,0x11,0x11,0x0E,0x00,0x00},/*"0",16*/
{0x00,0x00,0x04,0x06,0x04,0x04,0x04,0x04,0x04,0x0E,0x00,0x00},/*"1",17*/
{0x00,0x00,0x0E,0x11,0x11,0x08,0x04,0x02,0x01,0x1F,0x00,0x00},/*"2",18*/
{0x00,0x00,0x0E,0x11,0x10,0x0C,0x10,0x10,0x11,0x0E,0x00,0x00},/*"3",19*/
{0x00,0x00,0x08,0x0C,0x0C,0x0A,0x09,0x1F,0x08,0x1C,0x00,0x00},/*"4",20*/
{0x00,0x00,0x1F,0x01,0x01,0x0F,0x11,0x10,0x11,0x0E,0x00,0x00},/*"5",21*/
{0x00,0x00,0x0C,0x12,0x01,0x0D,0x13,0x11,0x11,0x0E,0x00,0x00},/*"6",22*/
{0x00,0x00,0x1E,0x10,0x08,0x08,0x04,0x04,0x04,0x04,0x00,0x00},/*"7",23*/
{0x00,0x00,0x0E,0x11,0x11,0x0E,0x11,0x11,0x11,0x0E,0x00,0x00},/*"8",24*/
{0x00,0x00,0x0E,0x11,0x11,0x19,0x16,0x10,0x09,0x06,0x00,0x00},/*"9",25*/
{0x00,0x00,0x00,0x00,0x04,0x00,0x00,0x00,0x00,0x04,0x00,0x00},/*":",26*/
{0x00,0x00,0x00,0x00,0x00,0x04,0x00,0x00,0x00,0x04,0x04,0x00},/*";",27*/
{0x00,0x00,0x10,0x08,0x04,0x02,0x02,0x04,0x08,0x10,0x00,0x00},/*"<",28*/
{0x00,0x00,0x00,0x00,0x3F,0x00,0x3F,0x00,0x00,0x00,0x00,0x00},/*"=",29*/
{0x00,0x00,0x02,0x04,0x08,0x10,0x10,0x08,0x04,0x02,0x00,0x00},/*">",30*/
{0x00,0x00,0x0E,0x11,0x11,0x08,0x04,0x04,0x00,0x04,0x00,0x00},/*"?",31*/
{0x00,0x00,0x1C,0x22,0x29,0x2D,0x2D,0x1D,0x22,0x1C,0x00,0x00},/*"@",32*/
{0x00,0x00,0x04,0x04,0x0C,0x0A,0x0A,0x1E,0x12,0x33,0x00,0x00},/*"A",33*/
{0x00,0x00,0x0F,0x12,0x12,0x0E,0x12,0x12,0x12,0x0F,0x00,0x00},/*"B",34*/
{0x00,0x00,0x1E,0x11,0x01,0x01,0x01,0x01,0x11,0x0E,0x00,0x00},/*"C",35*/
{0x00,0x00,0x0F,0x12,0x12,0x12,0x12,0x12,0x12,0x0F,0x00,0x00},/*"D",36*/
{0x00,0x00,0x1F,0x12,0x0A,0x0E,0x0A,0x02,0x12,0x1F,0x00,0x00},/*"E",37*/
{0x00,0x00,0x1F,0x12,0x0A,0x0E,0x0A,0x02,0x02,0x07,0x00,0x00},/*"F",38*/
{0x00,0x00,0x1C,0x12,0x01,0x01,0x39,0x11,0x12,0x0C,0x00,0x00},/*"G",39*/
{0x00,0x00,0x33,0x12,0x12,0x1E,0x12,0x12,0x12,0x33,0x00,0x00},/*"H",40*/
{0x00,0x00,0x1F,0x04,0x04,0x04,0x04,0x04,0x04,0x1F,0x00,0x00},/*"I",41*/
{0x00,0x00,0x3E,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x09,0x07},/*"J",42*/
{0x00,0x00,0x37,0x12,0x0A,0x06,0x0A,0x12,0x12,0x37,0x00,0x00},/*"K",43*/
{0x00,0x00,0x07,0x02,0x02,0x02,0x02,0x02,0x22,0x3F,0x00,0x00},/*"L",44*/
{0x00,0x00,0x3B,0x1B,0x1B,0x1B,0x15,0x15,0x15,0x35,0x00,0x00},/*"M",45*/
{0x00,0x00,0x3B,0x12,0x16,0x16,0x1A,0x1A,0x12,0x17,0x00,0x00},/*"N",46*/
{0x00,0x00,0x0E,0x11,0x11,0x11,0x11,0x11,0x11,0x0E,0x00,0x00},/*"O",47*/
{0x00,0x00,0x0F,0x12,0x12,0x0E,0x02,0x02,0x02,0x07,0x00,0x00},/*"P",48*/
{0x00,0x00,0x0E,0x11,0x11,0x11,0x11,0x17,0x19,0x0E,0x18,0x00},/*"Q",49*/
{0x00,0x00,0x0F,0x12,0x12,0x0E,0x0A,0x12,0x12,0x37,0x00,0x00},/*"R",50*/
{0x00,0x00,0x1E,0x11,0x01,0x06,0x08,0x10,0x11,0x0F,0x00,0x00},/*"S",51*/
{0x00,0x00,0x1F,0x15,0x04,0x04,0x04,0x04,0x04,0x0E,0x00,0x00},/*"T",52*/
{0x00,0x00,0x33,0x12,0x12,0x12,0x12,0x12,0x12,0x0C,0x00,0x00},/*"U",53*/
{0x00,0x00,0x33,0x12,0x12,0x0A,0x0A,0x0C,0x04,0x04,0x00,0x00},/*"V",54*/
{0x00,0x00,0x15,0x15,0x15,0x15,0x0E,0x0A,0x0A,0x0A,0x00,0x00},/*"W",55*/
{0x00,0x00,0x1B,0x0A,0x0A,0x04,0x04,0x0A,0x0A,0x1B,0x00,0x00},/*"X",56*/
{0x00,0x00,0x1B,0x0A,0x0A,0x0A,0x04,0x04,0x04,0x0E,0x00,0x00},/*"Y",57*/
{0x00,0x00,0x1F,0x09,0x08,0x04,0x04,0x02,0x12,0x1F,0x00,0x00},/*"Z",58*/
{0x1C,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x1C,0x00},/*"[",59*/
{0x00,0x02,0x02,0x04,0x04,0x04,0x08,0x08,0x08,0x10,0x10,0x00},/*"\",60*/
{0x0E,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x0E,0x00},/*"]",61*/
{0x04,0x0A,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00},/*"^",62*/
{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3F},/*"_",63*/
{0x02,0x04,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00},/*"`",64*/
{0x00,0x00,0x00,0x00,0x00,0x0C,0x12,0x1C,0x12,0x3C,0x00,0x00},/*"a",65*/
{0x00,0x03,0x02,0x02,0x02,0x0E,0x12,0x12,0x12,0x0E,0x00,0x00},/*"b",66*/
{0x00,0x00,0x00,0x00,0x00,0x1C,0x12,0x02,0x12,0x0C,0x00,0x00},/*"c",67*/
{0x00,0x18,0x10,0x10,0x10,0x1C,0x12,0x12,0x12,0x3C,0x00,0x00},/*"d",68*/
{0x00,0x00,0x00,0x00,0x00,0x0C,0x12,0x1E,0x02,0x1C,0x00,0x00},/*"e",69*/
{0x00,0x18,0x24,0x04,0x04,0x1E,0x04,0x04,0x04,0x1E,0x00,0x00},/*"f",70*/
{0x00,0x00,0x00,0x00,0x00,0x3C,0x12,0x0C,0x02,0x1C,0x22,0x1C},/*"g",71*/
{0x00,0x03,0x02,0x02,0x02,0x0E,0x12,0x12,0x12,0x37,0x00,0x00},/*"h",72*/
{0x00,0x04,0x04,0x00,0x00,0x06,0x04,0x04,0x04,0x0E,0x00,0x00},/*"i",73*/
{0x00,0x08,0x08,0x00,0x00,0x0C,0x08,0x08,0x08,0x08,0x08,0x07},/*"j",74*/
{0x00,0x03,0x02,0x02,0x02,0x1A,0x0A,0x06,0x0A,0x13,0x00,0x00},/*"k",75*/
{0x00,0x07,0x04,0x04,0x04,0x04,0x04,0x04,0x04,0x1F,0x00,0x00},/*"l",76*/
{0x00,0x00,0x00,0x00,0x00,0x0F,0x15,0x15,0x15,0x15,0x00,0x00},/*"m",77*/
{0x00,0x00,0x00,0x00,0x00,0x0F,0x12,0x12,0x12,0x37,0x00,0x00},/*"n",78*/
{0x00,0x00,0x00,0x00,0x00,0x0C,0x12,0x12,0x12,0x0C,0x00,0x00},/*"o",79*/
{0x00,0x00,0x00,0x00,0x00,0x0F,0x12,0x12,0x12,0x0E,0x02,0x07},/*"p",80*/
{0x00,0x00,0x00,0x00,0x00,0x1C,0x12,0x12,0x12,0x1C,0x10,0x38},/*"q",81*/
{0x00,0x00,0x00,0x00,0x00,0x1B,0x06,0x02,0x02,0x07,0x00,0x00},/*"r",82*/
{0x00,0x00,0x00,0x00,0x00,0x1E,0x02,0x0C,0x10,0x1E,0x00,0x00},/*"s",83*/
{0x00,0x00,0x00,0x04,0x04,0x1E,0x04,0x04,0x04,0x1C,0x00,0x00},/*"t",84*/
{0x00,0x00,0x00,0x00,0x00,0x1B,0x12,0x12,0x12,0x3C,0x00,0x00},/*"u",85*/
{0x00,0x00,0x00,0x00,0x00,0x1B,0x0A,0x0A,0x04,0x04,0x00,0x00},/*"v",86*/
{0x00,0x00,0x00,0x00,0x00,0x15,0x15,0x0E,0x0A,0x0A,0x00,0x00},/*"w",87*/
{0x00,0x00,0x00,0x00,0x00,0x1B,0x0A,0x04,0x0A,0x1B,0x00,0x00},/*"x",88*/
{0x00,0x00,0x00,0x00,0x00,0x33,0x12,0x12,0x0C,0x08,0x04,0x03},/*"y",89*/
{0x00,0x00,0x00,0x00,0x00,0x1E,0x08,0x04,0x04,0x1E,0x00,0x00},/*"z",90*/
{0x18,0x08,0x08,0x08,0x08,0x0C,0x08,0x08,0x08,0x08,0x18,0x00},/*"{",91*/
{0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08,0x08},/*"|",92*/
{0x06,0x04,0x04,0x04,0x04,0x08,0x04,0x04,0x04,0x04,0x06,0x00},/*"}",93*/
{0x16,0x09,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00},/*"~",94*/
};
//PC2LCD2002汉字取模方式设置:阴码+逐行式+顺向+C51格式
const unsigned char Chinese_16word[ ][32]= //16*16汉字码
{
0x20,0x00,0x3E,0x7C,0x48,0x44,0x08,0x44,0xFF,0x44,0x14,0x44,0x22,0x7C,0x40,0x00,
0x1F,0xF0,0x10,0x10,0x10,0x10,0x1F,0xF0,0x10,0x10,0x10,0x10,0x1F,0xF0,0x10,0x10,/*"智",0*/
0x10,0x40,0x24,0x44,0x42,0x48,0xFF,0x70,0x01,0x40,0x00,0x42,0x7E,0x42,0x42,0x3E,
0x42,0x00,0x7E,0x44,0x42,0x48,0x42,0x70,0x7E,0x40,0x42,0x42,0x4A,0x42,0x44,0x3E,/*"能",1*/
}
const unsigned char Chinese_24word[ ][72]= //24*24汉字码
{
0x00,0x00,0x00,0x04,0x00,0x00,0x04,0x00,0x00,0x0F,0xF3,0xF8,0x08,0x82,0x08,0x10,
0x82,0x08,0x11,0x82,0x08,0x3F,0xFE,0x08,0x01,0x02,0x08,0x01,0xC2,0x08,0x03,0x33,
0xF8,0x06,0x1A,0x08,0x0C,0x12,0x00,0x11,0xFF,0xE0,0x21,0x00,0x40,0x01,0x00,0x40,
0x01,0xFF,0xC0,0x01,0x00,0x40,0x01,0x00,0x40,0x01,0x00,0x40,0x01,0xFF,0xE0,0x01,
0x00,0x60,0x00,0x00,0x40,0x00,0x00,0x00,/*"智",0*/
0x00,0x00,0x00,0x02,0x00,0x00,0x03,0x03,0x00,0x06,0x02,0x10,0x04,0x42,0x38,0x08,
0x22,0x60,0x30,0xF3,0x80,0x3F,0x12,0x00,0x00,0x12,0x04,0x1F,0xE2,0x04,0x18,0x63,
0xFC,0x18,0x60,0x00,0x1F,0xE4,0x00,0x18,0x62,0x10,0x18,0x62,0x38,0x18,0x62,0x60,
0x1F,0xE3,0x80,0x18,0x62,0x04,0x18,0x62,0x04,0x18,0x62,0x04,0x18,0x62,0x06,0x19,
0xE3,0xFC,0x10,0x40,0x00,0x00,0x00,0x00,/*"能",1*/
}
main.c主函数
/* USER CODE END Header */
/* Includes ------------------------------------------------------------------*/
#include "main.h"
#include "gpio.h"
/* Private includes ----------------------------------------------------------*/
/* USER CODE BEGIN Includes */
#include "lcd_init.h"
#include "lcd.h"
/* USER CODE END Includes */
/* Private typedef -----------------------------------------------------------*/
/* USER CODE BEGIN PTD */
/* USER CODE END PTD */
/* Private define ------------------------------------------------------------*/
/* USER CODE BEGIN PD */
/* USER CODE END PD */
/* Private macro -------------------------------------------------------------*/
/* USER CODE BEGIN PM */
/* USER CODE END PM */
/* Private variables ---------------------------------------------------------*/
/* USER CODE BEGIN PV */
/* USER CODE END PV */
/* Private function prototypes -----------------------------------------------*/
void SystemClock_Config(void);
/* USER CODE BEGIN PFP */
/* USER CODE END PFP */
/* Private user code ---------------------------------------------------------*/
/* USER CODE BEGIN 0 */
/* USER CODE END 0 */
/**
* @brief The application entry point.
* @retval int
*/
int main(void)
{
/* USER CODE BEGIN 1 */
/* USER CODE END 1 */
/* MCU Configuration--------------------------------------------------------*/
/* Reset of all peripherals, Initializes the Flash interface and the Systick. */
HAL_Init();
/* USER CODE BEGIN Init */
/* USER CODE END Init */
/* Configure the system clock */
SystemClock_Config();
/* USER CODE BEGIN SysInit */
/* USER CODE END SysInit */
/* Initialize all configured peripherals */
MX_GPIO_Init();
/* USER CODE BEGIN 2 */
uint16_t num1 = 50; //定义两个变量
float num2 = 12.13;
LCD_Init(); //LCD初始化
LCD_Fill(0,0,128,160,GREEN); //绿色全屏
LCD_ShowString(0,0,"GMU-DK",RED,GREEN,16,0); //显示字符串GMU-DK
LCD_DrawLine(0,16,128,16,BLUE); //划线
LCD_DrawLine(0,24,128,24,BLACK);
LCD_DrawRectangle(16,40,100,80,YELLOW); //画矩形
Draw_Circle(64,80,16,MAGENTA); //画圆
LCD_ShowIntNum(8,96,num1,2,RED,GREEN,12); //显示整数变量
LCD_ShowFloatNum1(8,108,num2,4,RED,GREEN,12); //显示两位小数变量
LCD_ShowChinese(8,120,0,RED,GREEN,16); //显示16*16的汉字
LCD_ShowChinese(24,120,1,RED,GREEN,24); //显示24*24的汉字
/* USER CODE END 2 */
/* Infinite loop */
/* USER CODE BEGIN WHILE */
while (1)
{
/* USER CODE END WHILE */
/* USER CODE BEGIN 3 */
}
/* USER CODE END 3 */
}
效果展示
@关于屏幕有白边的解决方案
根据合宙官方提供的驱动,修改lcd_init.c的LCD_Address_Set函数,x1,y1,x2,y2都不用加减任何数即可正常显示
详情可参考合宙官方Luat社区 (openluat.com)